Agathe
Game Producer
Female32 y/o
Product manager
Live in SwedenNationality FranceShare
Summary
5+ years experience Producing Games & Products
Work experience
Game Produer
Toadman Interactive
2022.04-Current(2 years)
Vanguard (Remedy/ Tencent Co-dev) - Cancelled online co-op RPG shooter
Handled scheduling, resource management, approvals and asset delivery.
Unified multiple studios with team meetings, sprints & product reviews ensuring milestones and deadlines were met.
Managing stakeholders regarding risks, budgets, planning and overall quality of the game.
EvilVEvil - online co-op FPS
Third party management, particularly for end of game production cycle (Consoles submission QA, Xbox and Playstation requirements, Localisation)
Management of daily and weekly team rituals, such as stand up, bug triage, sprint planning, playtests
Management and implementation of in house Localisation tool with QA of the French version.
Support of communication and community management team for promotional activities
Management of budget, planning and feasibility
Quell (Co-dev) Single player fitness game on proprietary hardware
Lead a medium sized tech to deliver on engine in accordance with the client timeline
Established headcount and planning
Unified multiple studios with team meetings, sprints & product reviews ensuring milestones and deadlines were met.
Prototypes/ Unannounced games
Lead & motivated cross-disciplinary teams of 10+ people.
Handled scheduling, resource management, prioritisation of tasks to build a vertical slice
Strategy and market analysis planning from market data to inform the pitching process to publishers as well as design decisions
Languages
Chinese (Mandarin)
A little
French
Native
English
Native
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ag**@**om
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