Agathe

Game Producer
Female32 y/o
Product manager
Live in SwedenNationality France
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Summary

5+ years experience Producing Games & Products

Work experience

Game Produer

Toadman Interactive
2022.04-Current(2 years)
Vanguard (Remedy/ Tencent Co-dev) - Cancelled online co-op RPG shooter Handled scheduling, resource management, approvals and asset delivery. Unified multiple studios with team meetings, sprints & product reviews ensuring milestones and deadlines were met. Managing stakeholders regarding risks, budgets, planning and overall quality of the game. EvilVEvil - online co-op FPS Third party management, particularly for end of game production cycle (Consoles submission QA, Xbox and Playstation requirements, Localisation) Management of daily and weekly team rituals, such as stand up, bug triage, sprint planning, playtests Management and implementation of in house Localisation tool with QA of the French version. Support of communication and community management team for promotional activities Management of budget, planning and feasibility Quell (Co-dev) Single player fitness game on proprietary hardware Lead a medium sized tech to deliver on engine in accordance with the client timeline Established headcount and planning Unified multiple studios with team meetings, sprints & product reviews ensuring milestones and deadlines were met. Prototypes/ Unannounced games Lead & motivated cross-disciplinary teams of 10+ people. Handled scheduling, resource management, prioritisation of tasks to build a vertical slice Strategy and market analysis planning from market data to inform the pitching process to publishers as well as design decisions

Languages

Chinese (Mandarin)
A little
French
Native
English
Native
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